I agree with you! however there are differences in players, but there are no differences in the character itself.
In MMORPG world, strenght, stamina, wisdom, intelligence, or whatever stats can actually "change" your in-game performance, independently of the player skill.
The difference in gender should exist in game, as it exists in the real world.
hmmm.. your nick, reminds me of WiiÂ´s Paper Mario... I miss having my pixel, after you finish the game you receive a "cover" lol...
Anyways, I think stats should not be fixed, it should be just like Everquest where you could add points to whatever stats you want.
The differences could not only be in strengh, or stats wise. But the history for genders could also be different.
Think Female warrior? female barbarian? Lets think in history, women tend to be weaker than men, however we are not smarter than men, I like to say that we have exactly the same capacity, only the way we think is different, because we see the world differently.
Its like a world for a 5"2 is different than a world of a 6"2, likewise the world for a blonde is different than the world of a brunette. We all have differences, we all acquire fenotypes differently, and we learn different things in life. Every single human being is unique.
So why not explore this? They could make the story plot different for gender, for race and class... I wouldnt mind playing a weaker character, because that would reflect myself better, I am 5"2 125 pounds, in real life wouldnt be able to be a warrior...
Ok, MMORPGS are pure fantasy, I play a White Mage, Bard, Red Mage ans Summoner, all suport class types, because thats what I like, and thats what I immagine me doing if the fantasy world was real.
If i wanted to play a big warrior, I would take a Galka (ffxi race), not a female hume!
I believe all the real differences in characters should be explored further, maybe devs could study more about differences in gender, its not only physical strengh, and I believe that women do not want to be considered more attractive, more intelligent or anything like that.
Maybe stats would be equal, but things capped in the end? or maybe make a totally different story plot for genders? Or something very crazy like having two cities, one for females and one for males, and as the game progresses they end up playing together?
Yes, the real world is very complex, and it might be very hard to program, but I do believe that one day we will have a MMORPG with more realism!
Happy 2009 for all!