whoa 3.0 ghz....!!! is there much difference between 3.0ghz and 1.0ghz? just curious... given that all you play is counterstrike and wc3. i do have a decent v-card. i'm wondering whether i should get a p4.
what's the theoretical cpu limit anyway? i mean, there must be some limit as to how many transistors they can fit into the small real estate they have. well just curious
Yes there is a big difference, mainly because higher frequency CPU's generally pushes the 3D card that much more.
I underclocked my AthlonXP 2200+ (1.8Ghz) down to 1000Mhz and then down to 666Mhz. The difference in 3DMark2001se is very noticeable. I had so so many dropped frames and stutters at 666Mhz. I aborted the test because I did not want to see the results and it was taking too long.
At 1800Mhz my system gives a 3DMark of 7400 approx,
At 1000Mhz it dropped to about 6100 Marks,
At 666Mhz I guess it would be in the region of 4000-5000. I will post you the test if you want it.
I also play wc3, but my advice is to wait as so many new processor are comming out, P5 or Athlon64 is the best bet, trying to cool these will be a big question. Only time will tell, maybe it's easier to cool than current CPU's (hoping like hell this would happen).
And I doubt there will be a limit, this would mean the end of Intel and AMD. AMD has already announced the athlon64 to be realeased some time next year (would guess even higher clock speeds), and P5 will be out at similar times. Die shrink to 0.9 microns also on its way from the current 0.13micron. It will goes on and on with new technological advances. IBM has already demonstrated technology such as particles to be used, yes that is hella hella small and could be the future instead on transistors.